Warhammer Fantasy Roleplay: Core Rulebook
Warhammer Fantasy Roleplay: Core Rulebook
Warhammer Fantasy Roleplay: Core Rulebook
Warhammer Fantasy Roleplay: Core Rulebook
Wandering Adventures

Warhammer Fantasy Roleplay: Core Rulebook

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The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to face vile corruption, scheming plotters, and terrifying creatures intent on destruction.

The Old World is a grim and perilous place. Its vast mountain ranges are teeming with warlike Orcs and Goblins. The deep forests are the home of marauding Beastmen. The corrupting force of Chaos leeches into the world, the result of a tragic accident when the world was young. The insidious taint of Chaos leaves folk hideously altered, and liable to seek solace in the worship of Daemons and the Ruinous Powers of the Chaos gods. The followers of Chaos gather in the north, armies of reavers and monsters that threaten to overwhelm the world. But they also reside in secret in the towns and cities of the Old World: an enemy within plotting to overthrow civilization and establish their own regime in its place.

Nations such as the Empire stand defiant against the darkness. Its people come from all walks of life, from landed aristocracy to the urban poor. Most are heedless of the true dangers that beset their world; they imagine themselves safe within city walls and merely try to make a good living for themselves. But there are those adventurous folk who, driven through desperation or ambition, seek to confront dangers and win renown. Warhammer Fantasy Roleplay Rulebook contains everything you need to start running or playing games in the Old World.

  • Four distinct Character Species. Whilst most folk in the Old World are Human, they share their lands with stoic Dwarfs, sophisticated Elves, and garrulous Halflings.
  • 64 distinct careers, representing the way of life your Character follows when not adventuring.
  • A guide to the major religions of the Old World and the miracles performed by the Priests of this pantheon.
  • Spells from eight different magical traditions.
  • A bestiary of foes, both common and scarce.
  • Advice on running games as a GM.
  • Extensive rules for combat, pursuits, diseases, and other misfortunes.

With a vast amount of supporting materials, including scenarios, campaigns, setting books, and player support available from Cubicle 7, Warhammer Fantasy Roleplay is a rich and detailed setting that can keep a gaming group busy for years on end.

The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to face vile corruption, scheming plotters, and terrifying creatures intent on destruction.

The Old World is a grim and perilous place. Its vast mountain ranges are teeming with warlike Orcs and Goblins. The deep forests are the home of marauding Beastmen. The corrupting force of Chaos leeches into the world, the result of a tragic accident when the world was young. The insidious taint of Chaos leaves folk hideously altered, and liable to seek solace in the worship of Daemons and the Ruinous Powers of the Chaos gods. The followers of Chaos gather in the north, armies of reavers and monsters that threaten to overwhelm the world. But they also reside in secret in the towns and cities of the Old World: an enemy within plotting to overthrow civilization and establish their own regime in its place.

Nations such as the Empire stand defiant against the darkness. Its people come from all walks of life, from landed aristocracy to the urban poor. Most are heedless of the true dangers that beset their world; they imagine themselves safe within city walls and merely try to make a good living for themselves. But there are those adventurous folk who, driven through desperation or ambition, seek to confront dangers and win renown. Warhammer Fantasy Roleplay Rulebook contains everything you need to start running or playing games in the Old World.

  • Four distinct Character Species. Whilst most folk in the Old World are Human, they share their lands with stoic Dwarfs, sophisticated Elves, and garrulous Halflings.
  • 64 distinct careers, representing the way of life your Character follows when not adventuring.
  • A guide to the major religions of the Old World and the miracles performed by the Priests of this pantheon.
  • Spells from eight different magical traditions.
  • A bestiary of foes, both common and scarce.
  • Advice on running games as a GM.
  • Extensive rules for combat, pursuits, diseases, and other misfortunes.

With a vast amount of supporting materials, including scenarios, campaigns, setting books, and player support available from Cubicle 7, Warhammer Fantasy Roleplay is a rich and detailed setting that can keep a gaming group busy for years on end.

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Shipping & Returns

Shipping
We deliver your parcel within 2–3 working days. As soon as your package has left our warehouse, you will receive a confirmation by email. This confirmation contains a tracking number that you can use to find out where your package is.

Returns
We offer free returns within 30 days. All you have to do is fill out the return slip that you received in your package and stick the prepaid label on the package.Please note that it can take 2 weeks for us to process your return. We will do our best to complete this process as soon as possible.

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We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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