Flesh and Blood- Game Formats

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Flesh and Blood- Game Formats

Hi everyone! We've been running a lot of Flesh and Blood here at the store, and I wanted to showcase all the formats available to play to catch people up. I won't include every single format, but just the ones you are most likely to see here at the store.

 

Constructed Formats

These are formats where you actually construct your deck, and bring those to the game.

Classic Constructed (CC)

  • 1 hero card (can’t be a young hero)
  • 80 card-pool (includes weapons, equipment, etc., and cards in the deck)
  • Start with a minimum of 60 cards in the deck
  • Up to 3 copies of each unique card
  • 55 minutes per round, first to 1

Classic Constructed is considered the full game for Flesh and Blood. You bring a full 80 card deck, and really get to explore your combos and Hero with the large health pool. When you envision playing a Hero, you should plan it around a Classic Constructed deck.

 

Blitz

  • 1 young hero card
  • 52 card-pool (includes weapons, equipment, etc., and cards in the deck)
  • Start with exactly 40 cards in the deck
  • Up to 2 copies of each unique card
  • 35 minutes per round, first to 1

Blitz is kind of like CC-light. It is roughly half the cards in play, and games tend to me MUCH quicker. It definitely requires a different mentality than CC, but is still very fun to play. I like that you can get multiple games done in an hour, and right now is the preferred format at Wandering Adventures.

 

Limited Formats

Sealed Deck 

  • Each player opens 6 boosters (~90 cards, depending on the set)
  • 1 young hero card from the set
  • Start with a minimum of 30 cards in the deck
  • Any amount of each unique card
  • 35 minutes per round, first to 1

In Sealed Deck, each player opens 6 booster packs of a core set, removes the last 1 or 2 cards from the pack (the token-slot cards), and registers any young hero card from the set and the cards that they open from their packs. A player’s card-pool includes every card that they’ve opened from their packs and any number of token-rarity cards from the set. This format is exciting to do on pre-release, and creates an even playing field for players.

 

Booster Draft

  • Each player drafts cards from 3 boosters (~45 cards, depending on the set)
  • 1 young hero card from the set
  • Start with a minimum of 30 cards in the deck
  • Any amount of each unique card
  • 35 minutes per round, first to 1

To draft cards, players are arranged into pods. The suggested number of players for a pod is 8 (no less than 4 and no more than 11). Each player is given 3 booster packs to draft, and then the drafting begins.

Simultaneously, all players open 1 of their 3 booster packs and remove the last 1 or 2 cards from the pack (the token-slot cards). Players then choose (draft) 1 card from among the cards remaining in the pack and place it face down into a single pile in front of them. The remaining cards are then shuffled and passed to the player seated on their left. Players pick up the cards passed to them and repeat this process until all cards in the pack have been drafted.

This is a fun format, and really casual. It lets you play another Hero you might not have otherwise tried out, but also tests your knowledge of building a deck on the fly.

 

Special Formats

Ultimate Pit Fight (multiplayer)

Ultimate Pit Fight is based on the Blitz format, but expands the rules to include 3 or more players.

  • 1 young hero card or Adjudicator hero card
  • 52 card-pool (every official Flesh and Blood card is legal, including special-use promos)
  • Start with exactly 40 cards in the deck
  • Up to 2 copies of each unique card
  • 55 minutes per round, first to 1

In this casual multiplayer format, all Flesh and Blood cards are fair game as you battle your way to victory. With politics, alliances, and backstabbing encouraged, Ultimate Pit Fight is the perfect way to gather friends and enjoy the social aspect of the game. So grab your deck, hone your tactics, and prepare for the roar of the crowd as you claim your legend story in Ultimate Pit Fight!

 

Commoner

Commoner is based on the Blitz format, but with additional restrictions.

  • 1 young hero card (common or rare)
  • 52 card-pool
    • weapons and equipment (common or rare)
    • cards in the deck (only common)
  • Start with exactly 40 cards in the deck
  • Up to 2 copies of each unique card
  • 30 minutes per round, first to 1

Whether you're new to Flesh and Blood or a seasoned player looking for a relaxed gaming experience, the Commoner format has you covered. With a low barrier to entry and a focus on social play, Commoner is an ideal format for players of all levels. Build your deck using common and rare cards, then dive into the game's rich world of strategy and excitement. With its welcoming atmosphere and emphasis on fun, Commoner is the perfect way to experience Flesh and Blood with friends.

 

That's all for today! There are a couple other formats to look at, like Blitz Preconstructed, Shapeshifter or Living Legend, but these are all variations of the main formats above. The different formats provide different levels of difficulty and challenge for players and you may find you like one over the other.

Flesh and Blood

 

 

Flesh and Blood is a game that involves two or more players who assume the control of a hero, a character with equipment, abilities and set of cards. There are seven different card types, such as hero, equipment, weapon, action, reaction (attack and defense) and instant. Hero, weapon and equipment cards are in play at the start of the game.

 


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